Radioball Prototype

Interaction has become flat and boring. Touchscreens make devices simple and sexy, but in doing so, they also become visually similar, haptically monotonic, and uninviting to natural discovery.

The Radioball, an idea conceived and built by Teague’s Benoit Collette and Adam Kumpf, is an exploratory device that encourages discovery through rich spatial interaction. Thinking back to the days of old analog radios, the magic of finding unexpected stations in the midst of fuzz was both enchanting and evocative. Compare that with today’s digital-based interactions of screens and tact switches; they give us exactly what we want when we want it, but leave no room to stumble onto alternative choices.

The Radioball prototype was built in short time and is meant as a starting point for conversation about the need for richer, more spatial interactions.  All 3D files, schematics, code, and documentation is licensed under Creative Commons 3.0 (Attribution, Share-alike, and Remix) and is free for you to download, try out, and improve upon.  Enjoy!

Proving that they care

Leading brands today actively demonstrate environmental and social profit as well as commercial growth. They do this, either responding to pressure exerted by customers or driven from genuinely good intent from within the organization.

These ‘softer,’ philanthropic attributes that connect companies with the increasingly scrutinizing disposition of modern consumers will force business models to change in the future, inspiring a new generation of sustainable enterprises, products and services. However, some companies today get it wrong.

My personal experience is with a brand that sometimes I Iove and other times, I hate. Good old IKEA.

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